Playing Frozenlake with genetic algorithms

Our topic for today will be using Random Policy and enhance it with genetic/ evolutionary algorithms to score in different versions of FrozenLake.

About FrozenLake, OpenAI gym:
The agent controls the movement of a character in a grid world. Some tiles of the grid are walkable, and others lead to the agent falling into the water. Additionally, the movement direction of the agent is uncertain and only partially depends on the chosen direction. The agent is rewarded for finding a walkable path to a goal tile.

Let’s get started!
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Playing Frozenlake with genetic algorithms